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Starion Tactics Ativador Download [torrent Full]

Updated: Mar 13, 2020





















































About This Game Perfect for the novice, yet sophisticated enough for the veteran, Starion Tactics is a turn-based digital board game that delivers a deeply tactical and highly visual experience with fun and quick gameplay. After assuming command of one of four human or alien factions vying for galactic dominance, immediately define your game’s scope. Play for minutes to hours across tens to hundreds of planets in single-player skirmish or multiplayer modes—it’s entirely up to you.Leave the tedious, everyday tasks that take away from crafting and executing tactical strategies to your faction as you explore the galaxy. Explore the galaxy map and discover different planet types: some rich in resources, some barren and unfit for terraforming. Expand your empire by choosing which planets to invade, colonize, destroy or simply ignore. Exploit and terraform planets, acquiring resources to grow and strengthen your fleet, empowering you to exterminate enemy factions and rule the galaxy.Fully customize each game by creating your own settings so that no two games are the same.Assume the role of a faction leader and command one of four factionsFocus your efforts on crafting and executing your tactical strategy while your faction takes care of tedious, everyday tasksEngage single-player skirmishes or up to 8 player multiplayer wars across 10 to 100 planets—you define your game’s scopeUse resources acquired from planets to build and strengthen your fleetConstruct ships that range from small, agile scouts to colossal battle cruisersFrom improved mining to solar eruptions to labour strikes and beyond, implement cards and/or artifacts to make games more interesting with the element of chance 7aa9394dea Title: Starion TacticsGenre: Action, Indie, StrategyDeveloper:Corncrow GamesRelease Date: 5 Sep, 2014 Starion Tactics Ativador Download [torrent Full] starion tactics badge. starion tactics. starion tactics steam Awful game. The concept itself isn't bad. It's a strategy\/card game. What makes it broken, is that is that it asks for prompts every time you construct a ship, or end your turn. Has no flow.. I didn't realise it was a board game and that is my fault. but even for a board game its pretty boring; finishing off an enemy is like an endless game of whack-a-mole, animations are stale and slightly confusing, and everything is just as super balanced as chess. It was a good try but i just can't seem to find an appeal for it.. Don't buy this game. It's filled with bugs. I just had a multiplayer game where the first time the AI attacked, it ended the game stating that the AI had won, when it attacked one planet out of my ...30.They only just added a singleplayer save function, it's incomplete and full of bugs and has been sold as a complete game.It's not even worth $5.00 in its current state. Buyers beware :(. Disappointed. I see potential, like a simple board game on the computer that could be simple and fun. But the UI is pretty tedious. The AI on every difficultly is terrible (which seems pretty unforgiveable as its simple math) and the cut scene battles are worthless.. First impression: casual unpolished wargameI am calling Starion a turn-based wargame because the emphasis is on conquering the game board by strategic production and expansion. In normal gameplay, there are 7 different unit types (6 do combat, 1 upgrades a planet's production), but there's only 1 resource type (aka money, though it's not called that) and only 1 planet type (with production values of 0-2 per turn) that can produce any kind of ship. There are no tech trees and no research, there are no specialized production facilities, there are no terrain types, and battles play out by the strength of your units and the roll of the dice (the battle system is never fully explained).The rules provide for simple tactics: Do I produce weaker ships fast or strong ships more slowly (and can I defend the planet while it is producing)? Can I anticipate and counter enemy actions successfully? The game provides for deathmatch and team modes, both in singleplayer (with AI) and multiplayer.The rules would make this a decent game, but there are various minor bugs, the UI feels unresponsive and cumbersome at times (5 clicks to produce a ship, ship and planet lists not suitable for large numbers), and the manual is incomplete: some features of the game and most notably the battle system remain undocumented.I have played some standard 1-on-1 games against the AI. I always get the same, unbalanced map (layout and assigned production values). The AI always produces ships on undefended frontline planets, and I can mop it up easily with a simple rush. This happens on all levels of AI. It also failed to take two of the good cities next to its base, giving away its production advantage.I expected more of Starion. If you are looking for this type of game done right, Mayhem Intergalactic is slightly more tactical and delivers a better experience.. I got this on sale for under $5.00 thinking it looked cool even though the reviews are mostly negative. I was wrong. If a game has mostly negative reviews, guess what, it isn't a good game.I tried 3 games:Game one, team play. I lost track since another player and my units were the same color and it just turned into a muddled mess. Hello, shouldn't the colors be the players rather than the factions? And my teammates ships as well as my own would both be around some plantets, and I could not tell them apart. Sometimes it seemed as if my ships were brighter, sometimes my enemies.Game two, 1-1 with different factions. I made the mistake of leaving artifacts on in the vicotry conditions. I won the game after finding 3 artifacts before even having a combat. Not fun.Game three, 1-1 different factions, artifacts off. The AI proves it'self brain dead. I took all the plantes. During the game, I built 53 ships. The AI? 4. yes 4. I lost (automated combat) 15 ships to take out his 4. Either he only built tough ships, which is silly in a game where it is all about expanding fast, or he just did nothing. Either way, too easy and not fun at all.Game four - easy - Uninstall.This game has potential. I really do think that a major overhaul could save the game. As it is, pretty much everything about this game, from the way it scrolls to the Custom game setup, which really isn't custom (can't even pick the number of planets, it's dependent on which game you choose) is irritating. Some things that would help custom: Color choice, planet number choice, difficulty choice.Fix the AI. Fix the colors. Fix the winning conditions. Fix the irritating scroll. Fix just about everything.. Way to simplistic and limited for my taste. I think I will stick with Planetary Anihalation. This is a bit like an up to date tic tac toe \/ board game style concept. Not for me.I like a deeper, broader form of strategy.. Regret buying this game, played like 5 minutes and i want to quit.Nothing tactical about it, buy a few units and start taking over planets with no tactical advantage. No building or tech structures, no real organisation. Just a click and watch game.

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